Senior | Principal | Lead Work
Lead Environment Artist
For this project, Reaper Actual as Lead my charge was to manage the “island” which included the enironment, materials, and tech team. The images you see on the folling pages are examples of work I did for Vertical Slices withthe AD direction, and another codev lead artist.
Art Direction
We accomplished this micro map for Valorant, Kasbah, in 18 weeks. I had a myself, a lead, and 2 mid level artists for this project. We started with a level design blockout.
In that time we learned thier pipelines, accomplished rounds of feedback, and resolved performance with thier tools to have a map ready within this short timespan. Feedback to match the exact style was the larget hurdle. We won a continued contract based on this exercise.