WORLDBUILDING
LIGHTING
UNREAL 4 ENVIRONMENTS
CONCEPT
SCULPTS
RESUME
_______FUSHCA DESIGN_______
WORLDBUILDING
LIGHTING
UNREAL 4 ENVIRONMENTS
CONCEPT
SCULPTS
RESUME
This is a personal exploration using PBR in Unreal 4. All assets were created in Maya or Zbrush.
1
2
3
4
5
6
7
8
Previous
Next