Built in Unreal Engine , these renders highlight a commitment to client-focused design. I focus on being a flexible extension of your team, tailoring my priority list to match your project goals. The goal is always the same: a seamless collaboration that results in a polished, ready-to-use product.

SW Austin Propety Project:
This set demonstrates my ability to work within strict architectural parameters. I was provided with technical blueprints and a specific color scheme, which I used to build this custom Unreal Engine 4 environment. Because this was intended for large-scale physical signage, I prioritized clean geometry and accurate material representation to ensure the render held its integrity at a massive scale. This property consisted of one front home and one back home with a detached garage plus loft space.

 

Terell Hills, San Antonio Texas:
When a client faced a critical 48-hour deadline for a city permission-of-intent hearing, I delivered this multi-unit residential visualization. With no formal architectural blueprints available, I worked from basic plan views and reference photography of the builder’s previous work. I quickly curated a modern color palette and modeled the site layout to demonstrate the neighborhood's scale and aesthetic, successfully providing the visual proof-of-concept required for municipal approval. This property consisted of 2 smaller narrow homes on a previously single home property.

 

Rittman Subdivison, San Antonio Texas:
My client’s goal was to reimagine a decommissioned utility site as a private residential enclave. To bridge the gap between the site’s industrial past and its residential future, I was tasked with designing a cohesive courtyard setting that mirrored the existing neighborhood's prestige. By synthesizing Google Street View imagery with my own site surveys, I developed a visualization that proves how modern density can maintain traditional neighborhood charm, providing the client with a powerful tool for stakeholder presentations.